Spinner Books™
Truth or Dare™
OBJECT
The aim of the game is to tell the truth,
take some chances, and have fun with your friends while collecting points.
PLAYING THE GAME
First things first: Grab a pen and paper
to keep track of your points.
- The
oldest and wisest player spins first. After spinning, the player must read
the first challenge spun (i.e. Truth, Dare, or Do You Know…) from Game 1,
#1 aloud to the group-and decide whether s/he wants to play or skip.
- If
a player decides to play a Truth or Dare challenge, the
group decides whether s/he earns a point-or NOT!
TRUTH = 1 Point
DARE = 1 Point
DO YOU KNOW = 1 bonus pass (These can be used to skip
a challenge penalty free.)
- If a
player decides to skip a Truth or Dare challenge, s/he loses
a point-unless a bonus pass is traded in. There’s no penalty if a player
has 0 points and chooses to skip a challenge. Bonus passes held until the
end of the game do not count toward the final score.
- Playing
proceeds counterclockwise. Player 2 must now spin to see if s/he is up to
the next challenge (and begins with Game 1, #2).
WINNING THE GAME The first player to
collect 10 points wins the game-honestly.
For added fun, see if you’re slick enough to be part of the Truth
or Dare Liar’s Club!