Object of the Game


To be the first player to make any one of three “five- in – a- row” patterns forming a straight line with pieces of your color.


Winning Patterns



▌▌‌  ‌▌▌            ▌‌ ▌ ‌ ‌▌      ▌‌‌‌ ‌ ‌ 



All three winning patterns have a peg on each end.  Players may use any combination of barrels and hollow barrels of their color in a winning pattern.  To win, a pattern must be in a consecutive straight line, either vertically, horizontally, or diagonally.



49- hole playing board

10 green pegs

4 green barrels

4 green hollow barrels


10 yellow pegs

4 yellow barrels

4 yellow hollow barrels


Set Up

Place the board lengthwise between the two players.  The raised section of the board closest to each player serves as that player’s starting block.


Place all 18 green pegs and barrels in one starting block; place all 18 yellow pegs and barrels in the other starting block.  The player sitting closest to the starting block with the green pieces controls the green pieces; the player closest to the starting block with the yellow pieces controls the yellow pieces.


General Movement


The youngest player goes first.  Players take turns placing pieces on the board.  Each player may place only one piece each turn.  Players may not move their opponent’s pieces.  Each hole on the board can hold both pegs and barrels, however, players may not place one of their pegs and one of their hollow barrels in the same hole.


Moving Pieces


Each turn, players may place one of their:

  1. Pegs or barrels (either hollow or solid) into a vacant hole:
  2. Pegs into a hollow barrel that their opponent has already played;
  3. Hollow barrels around a peg that their opponent has already played.

Players may share spaces—one with a peg and the other with a hollow barrel—without negating either piece.  For example:  a yellow peg inside a hollow green barrel counts as a peg for the yellow player and as a barrel for the green player.


Repositioning Pegs and Barrels


In addition to moving unplayed pieces onto the board, players may reposition pieces already on the board, if they have already played all of their pieces of that type.  Before repositioning a barrel, a player must play all 8 barrels.


For example, the player who controls the green pieces may reposition a green barrel once all 4 green barrels and all 4 green hollow barrels are in play on the board, even if green pegs are still in the starting block.  The green player may reposition green pegs once all 10 green pegs are in play, even if green barrels are still in the starting block. 


Prohibited Moves

Players may not:

  1. Play one of their own pegs and one of their own hollow barrels in the same hole;
  2. Remove a piece from the board once it has been played, although they may reposition pieces once they have played all their pieces of that type (peg or barrel);
  3. Forfeit a turn—each player must mover on every turn.


Winning the Game


The first player to form any one of the three winning patterns with their pegs and barrels wins the game.


Although a winning formation may be formed independently of the opponent’s pieces, most winning formations are the result of placing one or more pieces in or around the opponent’s piece.  The back of the Fiveplay box shows all three winning patterns alone, and in play.