The Dr. Seuss Matching Game
Ages 4 and Up * 2 to
The object of the game is to collect the most Book Cover
40 Book Cover Cards (20 green and 20 blue)
1 Double-Sided Game Board
4 Playing Pieces
The game board has two sides (one blue and one green). If it is a Monday, Wednesday, or Friday, set
up the blue side of the board and use the blue Book Cover Cards. If it is a Tuesday, Thursday, or Saturday,
set up the green side of the board and use the green Book Cover Cards. If it is a Sunday, play the game twice. Punch out the Book Cover Cards from the
the appropriately colored Book Cover Cards face down in the outlined areas
in the center of the game board.
player chooses a playing piece and places it on the white colored “Pick a
Book” space to start.
Playing the Game:
youngest player goes first by spinning the spinner.
spinning, the player has the option of moving anywhere from 1 space to the
number spun. (If a 4 is spun, the
player may move from 1 to 4 spaces.)
move their playing pieces in a clockwise direction. After a player moves the number of
spaces s/he chooses, s/he turns over one Book Cover Card from the center
for all the players to see. If the
player turns over the Book Cover Card matching the space that s/he
occupies, then s/he takes that Book Cover Card and places it face up in
front of him/her.
- If a
player turns over a Book Cover Card that does not match the space s/he
occupies, that player must turn the Book Cover Card face down.
- If a
player lands on “Pick a Book” space, s/he can take any Book Cover Card
from the middle and place it face up in front of him/her. Play continues in a clockwise
- If a
player lands on a space that matches a Book Cover Card s/he already has,
s/he may spin again.
- If a
player lands on a space that matches a Book Cover Card another player
already has, his/her turn is over.
Winning the Game:
The game ends when all Book Cover Cards have been collected.
The player with the highest number of Book Cover Cards wins.