CONTENTS
OBJECT
To be the first player to collect one of each of the category rings and correctly answer a final question.
SET UP
1.
The
first time you play, separate the cards into six different color-coded
categories. Place the cards in the card box, separating the categories with the
color-coded category divider inserts.
2. Each player chooses a playing piece and places it in the middle of the game board on the “enter” space of the same color as the playing piece.
TOPICS & COLORS
|
Topic |
Color |
Topic |
Color |
Topic |
Color |
|
Land, Sea & Sky |
Green |
Media |
Pink |
Science |
Red |
|
Today’s Life |
Blue |
Hall of Fame |
Purple |
Our World |
Yellow |
RULES OF PLAY
1. To Start: The youngest player rolls the die and moves the number of spaces shown (see #3 for the only exception to this rule). Play passes clockwise. After rolling, players should not pick up the die; they get to move the same number again if they answer a question correctly.
2.
Answering
Questions: When a
player lands on a space with a colored dot, s/he answers a question from that
category at his/her age level.
(Questions for ages 10-15 are at the top of each card, questions for
ages 16 and up are at the bottom). If the player gives the correct answer, s/he
moves (again) the number of spaces shown on the die. His/her turn is over. If
the player answers incorrectly, his/her turn is over. A player my only answer one question per turn.
3.
Reaching
a Knowledge Base (the icon spaces): A player may move less than the number rolled to stop on a
Knowledge Base. If a player starts on a Knowledge Base, the player does not
roll, but answers a question for that topic to try to collect a ring.
4. Collecting Rings: A player who answers a question correctly while on a Knowledge Base collects a ring of the same color as the Knowledge Base and slips it onto his/her playing piece. A player may only collect one ring of each color.
5. Sliding: After answering a question on a Knowledge Base (either correctly or incorrectly), players slide their playing pieces down the chute to the corresponding “enter” space
6. Answering Questions Incorrectly: When a player ("Player 1") answers a question incorrectly, the player with the least number of rings (the "Bonus Contender") has a chance to answer the same question. If the Bonus Contender answers the question correctly and:
a. Player 1 is on a Knowledge Base, the Bonus Contender collects a ring for that topic but does not move his/her piece. Player 1 still slides along the chute.
b. Player 1 is on any other type of space, the Bonus Contender moves the number of spaces that Player 1 would have moved had s/he answered correctly (the number Player 1 rolled.)
WINNING THE GAME
When a player collects his/her sixth ring (one for each topic), s/he slides down the chute to an “enter” space. The player must correctly answer a question for this space to win the game. If the player answers incorrectly, s/he must stay on that entry space, wait for the next turn, and try again.
TOPICS
Below is a listing of the sub-topics included in each category:
Land, Sea & Sky Land, Ocean, Space,
Geography, Geology, Exploration, Energy, Weather, the Environment, Natural
Disasters
Hall of Fame Scientists,
US Presidents, World Leaders, Entertainers, Fictional Characters, Artists,
Authors, Composers, Royalty, Sports Personalities
Today’s Life Technology,
Consumer Trends, Symbols and Slogans, Food, Current Events
Science Physics, Biology (Plants, Animals,
Extinct Animals), Chemistry, Health and the Human Body
Media TV, Movies, Books & Stories,
Music, Comics, Internet, Radio
Our World US History, World History,
Politics, Economics & Currency, Cultural Traditions.
Copyright ©2006 University Games