The Worst-Case Scenario Survival Game: Junior TM
Instructions
COMPONENTS
1 Game
Board 6
What’s Worse? Chips
170 Game
Cards 6 Playing Pieces
50 Tool
Cards 1
Die
OBJECT
To be the first
player to reach the Finish space, by using the right tools to respond to
disastrous situations.
SET UP
- Punch out the What’s Worse? Chips. Give one to each player.
- Place the Game Cards in their space on
the game board.
- Shuffle the Tool Cards and deal five to
each player. Players should keep
their Tool Cards a secret. Put the
leftover Tool Cards in a stack in the Tool Cards space on the game board.
GAME CARDS
There are two kinds
of Game Cards: Scenario Cards & What’s Worse? Cards. These two cards are mixed together in one
deck.
SCENARIO CARDS: These cards have a “What to Use” challenge
at the top, and the answer at the bottom.
The answer includes a picture of the right tool to use to get out of
this sticky situation.
WHAT’S WORSE? CARDS: These cards give a choice between two rotten
things. When a player draws one of
these cards, the other players will try to guess which s/he would choose.
TOOL CARDS
These cards each
feature one object that can be used to get out of a terrible situation. The Wild Card can be played as any of the
five tools. This card can be used when
a player thinks s/he knows the answer but doesn’t have that specific card.
PLAYING THE GAME
The player to the
youngest player’s left will be the Reader for the first turn of the game. The Reader draws a card and reads it
aloud. The card s/he draws decides what
happens next…
SCENARIO CARDS
- Read the Card:
If the Reader draws a Scenario Card, s/he should read the top part
of the card (in the purple) only.
The part in the white space is the answer, so don’t read it yet.
- Play a Tool Card:
After the scenario is read, all players except the Reader look at
their Tool Cards, and decide which one will get them out of the
scenario. Each player picks a card
and places it face down in front of them.
- Explain the Tool:
After everyone has put down a card, each player turns it over and
explains why the tool s/he chose would work. The player to the Reader’s right explains first. (Note: If a player uses a Wild Card, s/he must
say which tool it is supposed to be.
This player only gets the answer right if s/he used the Wild Card
as the correct tool.)
- Read the Answer:
The Reader then reveals the correct answer.
- Roll the Dice:
The player to the Reader’s right rolls the dice.
- Move Ahead:
- Every player who got the question right
moves their pawn ahead on the board the number of spaces on the die. They discard this winning Tool Card
and draw a new one from the pile.
(Note: each player should always have five Tool Cards in their
hand.)
- Any player who got the question wrong
does not move. S/he puts the Tool
Card that didn’t work back in his/her hand.
- The Reader does not move.
WHAT’S WORSE? CARDS
- Read the Card:
The Reader reads the card aloud to the player to his/her right.
- Choose: The player to the
Reader’s right is now the Chooser.
S/he must use his/her What’s Worse? Chip to choose one of the
options: A or B. S/he places the
side s/he chooses face up in his/her hand and hides it so no one else can
see it.
- Guess: All other players put
down their What’s Worse? Chip with the answer (A or B) they think the
Chooser picked.
- Reveal the Answer:
The Chooser opens his/her hand to let everyone see his/her choice.
- Move Ahead:
- Every player who guessed correctly moves
ahead one space.
- Every player who guessed incorrectly
does not move.
- The Chooser moves ahead one space for
every player who guessed his/her choice correctly.
After each player’s
turn is over, the player to the Reader’s left becomes the new Reader and s/he
then selects another card.
WINNING THE GAME
The player who
reaches the Finish space first wins the game.
Copyright ©2003 University
Games